Classes and races Bug tracker reply: October 7, 2026, 06:06 MSK. Checked October 7 in the morning.
Bloodrage pauses Rage decay without normal combat status
stops natural Rage decay for its duration. It does not put the Warrior into ordinary combat.
Description
Archive backfill. On October 7, a bug tracker reply clarified how works: the Warrior counts as in combat for Rage decay, but does not enter ordinary combat. This explains why Rage is preserved while the interface shows the character out of combat. The Forever database lists the ability from level 10. It gives 10 Rage at once and another 10 over 10 seconds at a cost of 20% base Health.
Effect
You can preserve Rage between fights while lasts. Do not treat it as ordinary combat status for other game rules.

How to reproduce it
- On a Warrior of level 10 or higher, note your Rage after combat.
- Use out of combat and watch Rage for 10 seconds. According to the tracker clarification, natural decay pauses during that period.
- Test any other effect that needs ordinary combat separately. The clarification covers Rage decay only.
What players report
- cedet6d, GitHub Forever bugs
Reported that Bloodrage no longer gives ordinary combat status and asked how that affects Rage decay.
Read discussion ↗ - AidanZMoon, GitHub Forever bugs
Clarified that Bloodrage counts the Warrior as in combat for Rage decay during its duration.
Read discussion ↗