Bugs Issue opened October 7, 2026, 02:59 MSK. Database entries and issue status checked October 7, around 09:30 MSK. Maintainer reply about a planned fix posted October 7, 22:43 MSK.
Missile Barrage recast: fix planned for October 15
A community tracker maintainer addressed the case and named October 15. The closed Fixed label does not show that build 1.60.1.70245 contains the change.
Status: The community tracker is closed with a Fixed label. The direct maintainer comment targets October 15. Behavior on build 1.60.1.70245 is unverified.
Updated What changed
A community tracker maintainer targeted October 15 for the recast fix and clarified the expected missile count. The Fixed label does not mean the change is live in build 1.60.1.70245.
Description
Archive backfill: on October 7, one player reported that the remains until the end of an . They said recasting after three or four missiles starts another 2.5-second channel at no mana cost, but fires three missiles instead of five. The report includes a video attachment that could not be opened for independent review. October 8 update: at 22:43 MSK on October 7, tracker maintainer AidanZMoon said the fix should arrive on October 15 and asked players to watch for extra missiles on the second cast. The issue is closed with a Fixed label, but the comment names a future date. There is no confirmation that build 1.60.1.70245 contains the fix.
Effect
Until the October 15 change, Mages should account for the risk of an extra fast, free channel. After the fix, check the missile count on the second cast: the maintainer expects only the normal number. Do not treat the Fixed label as proof that the change is live.

How to reproduce it
- Use a Mage with an active and learned. For a normal five-second channel, the Forever database lists at level 24, the report does not name the character's rank.
- Start the boosted . After three or four missiles, before the channel ends, cast again at the same target.
- Record your build, rank, second-channel duration and mana cost, and missile count. The reporter saw a 2.5-second channel with no mana cost and three missiles. After the planned October 15 fix, check that a recast fires the normal number of missiles, and add evidence to the original issue if the problem remains.
What players report
- ΠΠ²ΡΠΎΡ GitHub issue #258
Reported a faster, free second channel that fires three missiles rather than five. Gave no build or spell rank.
Read discussion β - AidanZMoon, community tracker maintainer
Said the fix should arrive October 15. The second channel should then fire the normal missile count. Extra missiles should be reported.
Read discussion β