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Game systems Suggestion: October 7, 2026, 09:40 MSK. Player confirmation: 09:43 MSK.

Player confirms /tm 8 marks a dungeon target with Skull

A Forever beta tank confirmed that puts a Skull on the selected target. The mouseover variant in the same thread remains a suggestion.

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Description

On October 7 at 09:43 MSK, Ashkir confirmed on the Blizzard forum that placed a Skull marker in a Forever dungeon. Another player had suggested the command. ForeverDB found /tm in the build 1.60.1.70205 client files and lists 8 as Skull. The forum author did not state their build. There is no independent test on the current 1.60.1.70245 build.

Effect

A tank can mark the group's first target without an old /script macro, which players in the thread could not use.

Thematic target marker icons
Raid marker icons from a regular WoW addon page. This is not a Forever screenshot or proof that the macro works. Original

How to reproduce it

  1. In a group, select the enemy you want to mark. The original example comes from a dungeon tank. The player did not describe other conditions.
  2. Open the macro window with /macro and create a one-line macro: . Put it on an action bar and press it once.
  3. Check whether a Skull appears over the selected target. If you test build 1.60.1.70245, add the build and result to the original thread. The forum author did not test whether a second press removes the marker.

Further conditions

  • The same thread suggests /tm [@mouseover, exists, nodead] 3 for mouseover. No player in the thread reports testing this variant in Forever. The client command list maps 3 to Diamond, not Skull.
  • ForeverDB documents client build 70205. Its guide does not prove that every macro condition runs on build 70245.

What players report

  • Fake, Blizzard forum

    Suggested /tm 8 for the selected target and a separate /tm [@mouseover, exists, nodead] 3 variant. Did not describe a mouseover test.

    Read discussion ↗
  • Ashkir, Blizzard forum

    Replied that /tm 8 worked for a Skull marker.

    Read discussion ↗

Comments

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