Keep scarce materials from ordinary herbs, veins and skins
New test: about 200 skins without at level 30. A link between Scarce drops and character level remains a hypothesis.
Full digest October 15, 2026
New interface reports and checks of earlier issues. Current build 1.60.1.70374.
New test: about 200 skins without at level 30. A link between Scarce drops and character level remains a hypothesis.
At level 25, it gives 11 Intellect, 11 Stamina and up to 34 spell damage and healing.
At level 25, it gives 11 Spirit, 11 Stamina and up to 34 spell damage and healing.
A level 25 off-hand with 6 Intellect and up to 7 spell damage and healing.
A level 25 off-hand with 6 Spirit, up to 13 healing and up to 4 spell damage.
A level 26 wand with 23-43 Arcane damage, 1.30 speed and 4 Intellect.
A level 30 wand with 40-76 Arcane damage, 2.00 speed and up to 5 spell damage and healing.
A level 26 two-hand mace with 12 Stamina and up to 24 spell damage and healing.
A level-16 main-hand dagger with up to 22 spell damage and healing.
This shield has 642 Armor, 13 Block, 8 Stamina and 3 Spirit.
A 6-12 damage one-handed axe that leaves room for a shield.
This early sword deals 9-18 damage and adds 1 Strength.
A level-5 bow with 8-16 damage, 2.80 speed and 1 Agility.
This main-hand mace has 13-26 damage, 2.40 speed and 2 Strength.
Increases run speed by 50% for 15 seconds from level 5.
A level-13 main-hand dagger with 4 Intellect and up to 18 spell damage and healing.
A level-13 staff with up to 18 spell damage and healing.
This two-handed mace deals 47-71 damage and adds 8 Stamina plus up to 8 spell damage and healing.
A level-17 staff with 8 Stamina and up to 24 spell damage and healing.
This level-18 staff adds up to 45 healing and 15 spell damage, plus 5 Spirit and 2 Stamina.
A level-10 staff with up to 8 spell damage and healing.
A level-10 cloth kilt with 3 Stamina and up to 2 spell damage and healing.
A level-21 staff with up to 52 healing and 17 spell damage, plus 12 Spirit and 5 Stamina.
A level-24 staff with up to 32 spell damage and healing and 11 Spirit.
A level-28 staff with up to 36 spell damage and healing, 14 Stamina and 3 spell penetration.
A level-27 wand with 37-69 Arcane damage and 4 Intellect.
This two-handed mace deals 73-110 damage and adds 32 Attack Power and 60 Armor.
A level-28 gun with 29-54 damage, 2.50 speed and 6 Agility.
A level-26 crossbow with 8 Attack Power and another 9 against Humanoids.
This quest gun deals 36-68 damage and adds 4 Agility and 4 Spirit.
A level-26 staff with up to 34 spell damage and healing, 11 Stamina and 5 mana per 5 seconds.
This wand deals 30-57 Shadow damage and adds up to 6 Shadow spell damage.
A level-23 dagger with 22-42 damage and a chance to deal 42 Fire damage.
A level-18 two-handed mace with 55-83 damage, 11 Strength and 4 Agility.
A level-26 two-handed sword whose proc deals Fire and Frost damage, slows the target and applies Nature damage.
A level-29 two-handed axe with 88-132 damage, 3.80 speed, 15 Strength and 8 Stamina.
A level-29 dagger whose extra Fire damage stacks on the same target up to ten times.
This staff adds up to 36 spell damage and healing, 11 Intellect and 13 Spirit.
This dagger deals 24-46 damage at 1.70 speed and adds 7 Agility and 2 Stamina.
From level 20, this potion grants 30 seconds of immunity to Stun and movement impairing effects.
Current data restricts to Alliance Skyborne. From level 10, turn in a for a wand with 1 Intellect.
Current data lists the early quest for Tauren. The idol saves 40 shapeshift mana. The totem saves 5 mana on and .
Collect 24 robot parts for a 16.58 DPS off-hand axe with 4 Spirit and a chance to disarm a target for five seconds.
Two authors report no model or light. A third still sees light but no torch in the character’s hands.

Several authors discuss a missing button cluster. One restores it by toggling the gamepad interface before entering the world.
Other participants confirmed incorrect names in the log window. One author could reproduce neither that symptom nor the file-recording problem.

Mac players again report . /console gxrestart helped one author. A fix in the current build is not confirmed.
Another player compared actual health with the healing number and considers the error visual. Check both values on your build.

New October 8 report: sitting at the did not give quest credit. Abandoning and retaking the quest worked for that player. Other players describe similar workarounds in different starting zones.

ullander saw their portrait with a party member’s name. Check who the creature actually attacks before reacting to a target change.
Three tests recorded 12 melee crits in 1,718 attacks. The tooltip changed with the owner’s weapon skill.
A renewed report after October 14 maintenance says rejects the target’s level. A hidden cutoff and fix are unconfirmed.
shortens to 1.5 seconds. One player reports that queuing the spell early may miss the final stack.

Moving to the next helped another player. This is a workaround to check, not a confirmed fix.